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This
review was originally written for
Scale Models International
magazine
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POWERSLOT
HUMMER H1
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| Slotcar
reviews - Fly, Scalextric, SCX, Ninco, Slot It, TeamSlot,
Spirit, Proteus and many more |
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It's
not often that a small company causes a stir with its first
major release, but that's what relative newcomers PowerSlot
seem to be achieving. PowerSlot are a small company based in
Spain (where else?) and have released a couple of limited
edition models previously, but the Hummer really seems to be
generating a lot of interest. In the UK, PowerSlot are distributed
exclusively by Pendle Slot Racing.
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The
car comes in the usual 'crystal' case, about the same size as
an SCX box. And it pretty much fills the box - this is a large
model! At nearly 15cm long and 7cm wide it's likely to be the
biggest 'car' in your collection, certainly the widest.
The
body is quite a tidy moulding, no evidence of flash or mould
lines. The roof, rear windows and rear doors are formed from a
separate piece, presumably so the company can use the same
basic body for a pickup version of the car at a later date.
The Hummer's distinctive 'face' and bonnet-mounted radiator
are accurately reproduced. Despite its size, the Hummer has a
shallow tray interior with very basic detail and figures.
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The
Hummer looks accurate from a scale perspective, height and
width seem spot on though it's perhaps a little low. Then
again, given that the real car was a support vehicle on the
Dakar rally, it probably wasn't a standard production model!
But
the Hummer isn't perfect. If you're looking at the pictures
and thinking that the colour looks rather 'plasticky' you'd be
right, because the body (at least on the yellow version) is
coloured plastic, not painted. The finish is quite dull and
just doesn't look 'right'. On my car, some details like door handles and
bumpers have been painted black, but the paintwork is uneven
and scruffy. The roof panel doesn't fit as neatly as it should
on my car, with noticeable gaps above the windscreen and along
the sides.
These
aren't huge issues but we've come to expect better from modern
slotcars.
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The chassis certainly looks
interesting (and complex!). The main chassis is big, strong
and solid. At the heart of it lies a
PowerSlot PS1 motor - I couldn't find any stats for this motor
but it's powerful enough to make the Hummer move quite
rapidly! The motor clips into the chassis and is further
secured by the rear suspension mount which screws into place
above the motor.
The motor is mounted inline
and drives the rear axle. Power is transferred to the front
axle via twin rubber belts.
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The Hummer has
suspension on all four wheels, ready to tackle the bumps and
jumps of your favourite raid track. The front axle has
slightly more travel than the rear, the rear axle is limited
by the need to keep the gears meshed!
The guide is
sprung and mounted on a long drop-arm. The drop arm has 30mm
of travel and is spring-loaded to help keep the guide in the
slot. This, along with the torquey motor and suspension,
allows the Hummer to deal with all sorts of rough terrain and
obstacles. The Hummer has no magnet, but there is a mount for
a Ninco-style button magnet on the drop-arm.
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But
I'm not convinced that this chassis works as well as it could.
The rear 'dampers' don't really do anything - they're mounted
at an angle that restricts their movement, the lower damper
mount just slides along the axle and the dampers are loose in
the top mounts. The result is that the dampers move around on
their mounts, but rarely actually compress, so any movement of
the axle is basically uncontrolled. Both axles move not only
vertically but backwards and forwards too. This means that the
axles can twist in the chassis, so the wheels aren't always
pointing in the same direction as the car! It's only a small
angle of movement, but I'm not sure it's a good idea,
especially at the rear because of the effect on the gear
mesh.
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A
couple of photos show the Hummer tackling some makeshift
obstacles. In each case the car still had power and could be
driven away!!
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On
the track the Hummer is impressively fast for such a big
vehicle. It accelerates well and the brakes are reasonably strong.
The
H1 corners surprisingly well, but it's not going to worry your
LMP or GT cars. The car's bulk is of course a factor, but also
the tyres seem hard and grip is rather limited. You notice it
most in corners, the Hummer does 'sideways' very well! But
even in a straight line if you accelerate hard you can see the
car twitch and shimmy as it fights for grip. Lightly sanding
the rear tyres helped a little. I also added some weight to
the drop arm and removed the spring from the guide to get the
guide seated better in the slot.
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Because this is an
off-road vehicle I added another test -
obstacles!
My track isn't
set up for raid, so it was a case of making temporary obstacles
to put in the Hummer's path. Tyres, tools, bits of wood, my
fingers(!) whatever I could find. Tackling things at speed
unsurprisingly bounced the car out of the slot, but at low to
medium speeds it dealt with just about everything. Grip was the
only limitation - some things I used were too smooth and the
Hummer just spun its wheels. But wherever it could get any grip
the H1 powered its way up, over or through!
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I
hope this all doesn't sound too negative. The PowerSlot Hummer
is without doubt an impressive model - it's big, it's tough, and
the performance is certainly adequate. It's fun to drive,
especially when you throw a few obstacles in the way, and of
course PowerSlot are the only company to produce the Hummer H1.
PS:
Ninco have also announced a Hummer, the
H2 version, which will hopefully be available before Christmas.
Important
News:
PowerSlot have announced that there is a fault with the tyres on
their Hummer models, and that free replacement tyres will be
available in January 2008. Contact your dealer for more details.
Good news and excellent customer service!
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Many
thanks to Pendle Slot Racing
for
supplying the review model
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